For the next 10 minutes your ideas should cost $1million to implement
The next 10 ideas should be culturally insensitive.
All your next ideas must involve a rechargeable component
Come up with solutions that can only be used two feet above the ground
Pretend the budget for the project is $20 – Your ideas can not exceed this budget in cost.
Find solutions that are intuitive for novices, and counter-intuitive for experts
Your solutions must involve music or song
Come up with ideas that use FOOD
One word: Minimalist
Your next ideas should work during an earthquake
Your next ideas should be mobile
For the next 10 minutes all of your solutions should work under water
Your next solutions should be green
Spend the next 10 minutes discussing only terrible ideas
Once you’re done, stare at the board and blurt out any and all ideas that come to mind.
Come up with ideas fitting of a mastermind supervillain
Grab 1 object from the prototyping cart and use its color, shape, texture to inspire your next 5 ideas
There’s an art to brainstorming. It involves giving yourself constraints or curveballs. Constraints are counter-intuitively useful for generating more ideas. When we are trying to come up with good ideas, we all tend to rely on what has worked in the past. Constraints help us to break those patterns and to explore unfamiliar territory. Constraints are also useful for getting out of the habit of filtering our own thoughts. Stop censoring what you say to your teammates because it’ll sound silly or because it isn’t efficient. The process of filtering or selecting ideas for criteria such as cost, efficiency, feasibility, likeability should not be confused with brainstorming. Now is the time for getting all the ideas out – the good, the bad, the ugly, the wild, the unlikely.
Use the constraints generator for prompts that will help you get unstuck.